Welcome to home page of the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture, a community of scholars and enthusiasts organized to promote and foster research and discussion of representations of the medieval in post-medieval popular culture and mass media. Encompassing material produced from the close of the Middle Ages to today, these medievalisms can be categorized as survivals, revivals, or re-creations of the medieval in post-medieval eras.
Friday, May 14, 2021
May Business Meeting
Thanks,
Michael
--
Michael A. Torregrossa, Listserv Moderator/ Blog Editor
*Founder, The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture
Thursday, April 29, 2021
Kalamazoo 2021 Sponsored Sessions
Here's our list of sessions for this year's International Congress on Medieval Studies.
56th International
Congress on Medieval Studies
Hosted online
by Western Michigan University, Kalamazoo, Michigan.
Business
Meeting of the Association for the Advancement of Scholarship and Teaching of
the Medieval in Popular Culture: TBA.
106 Tuesday,
May 11, 11:00 a.m. EDT
Saving the Day
for Medievalists: Accessing Medieval-Themed Comics in the Twenty-First Century
I: Comics and the Classroom (A Roundtable)
Sponsor:
Medieval Comics Project; Association for the Advancement of Scholarship and
Teaching of the Medieval in Popular Culture
Organizer:
Michael A. Torregrossa, Independent Scholar
Presider:
Richard Scott Nokes, Troy Univ.
A roundtable
discussion with Dustin M. Frazier Wood, Univ. of Roehampton; Justin Wigard,
Michigan State Univ.; Kara L. Maloney, Canisius College; Genevieve Pigeon, Univ.
du Québec à Montréal; and Carl B. Sell, Lock Haven Univ.
142 Tuesday,
May 11, 3:00 p.m. EDT
Saving the Day
for Medievalists: Accessing Medieval-Themed Comics in the Twenty-First Century
II: Comics Scholarship (A Roundtable)
Sponsor:
Medieval Comics Project; Association for the Advancement of Scholarship and
Teaching of the Medieval in Popular Culture
Organizer:
Michael A. Torregrossa, Independent Scholar
Presider: Carl
B. Sell, Lock Haven Univ.
A roundtable
discussion with Richard Scott Nokes, Troy Univ.; Tirumular (Drew) Narayanan,
Univ. of Wisconsin–Madison; Karen Casebier, Univ. of Tennessee–Chattanooga;
Scott Manning, Independent Scholar; and Michael A. Torregrossa.
Saturday, June 6, 2020
CFP Uncharted Medievalisms: Revealing the Medieval in Popular Fiction and Games (Panel) (9/30/2020; NeMLA Philadelphia 3/11-14/2021)
52nd Annual Convention of the Northeast Modern Language Association
Marriott Downtown Philadelphia, in Philadelphia, Pennsylvania, from 11-14 March 2021
Paper abstracts are due by 30 September 2020
Session organized by Carl B. Sell and Michael A. Torregrossa and sponsored by the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture.
As Umberto Eco once observed, “people like the Middle Ages,” and medievalism flourishes across the globe, with medievalist settings and ideologies used in popular, fictional settings that are widely known in their respective communities. However, critical exploration of these medievalisms has been lacking, save for the most common such settings, like Lewis’s Narnia, Le Guin’s Earthsea, Martin’s Westeros, and Tolkien’s Middle-earth. Consequently, this panel proposes to examine the extent to which medievalism is used by other, perhaps less well-trodden settings, including, but not limited to, the worlds of Dungeons & Dragons, Chaosium’s rereleased Pendragon RPG, and Terry Brooks’s Shannara and Terry Goodkind’s The Sword of Truth series; the Old World and 41st Millennium of Warhammer and Warhammer 40,000; the video game realities of Diablo, Elder Scrolls, Final Fantasy, Fire Emblem, and Warcraft; and similar popular shared worlds of other board games, comics, fiction, RPGs, and video games. Critical explorations of the ways that these settings use and add to medievalism(s), including the more famous worlds, are encouraged.
This session is a paper panel in traditional format, which will include 3-4 participants, reading a formal paper of 15-20 minutes (2500-3000 words) as set by the chair, followed by Q&A.
The direct link for this session is https://www.cfplist.com/nemla/Home/S/18676. Please contact the organizers at MedievalinPopularCulture@gmail.com with any questions or concerns.
Abstract submissions must be made through NeMLA’s official site. Applicants will need to login or create an account at https://www.cfplist.com/nemla/Home/login. Submissions must begin with a paper title of not more than 100 characters (including spaces) and adhering to the following: capitalize titles by MLA formatting rules unless the title is in a language other than English; do not use quotation marks in the session title or abstract title itself but please use only single quotation marks around titles of short stories, poems, and similar short works; italicize the titles of long works mentioned in the paper title; and do not place a period at the end of the title. Submissions should also include an academic biography (usually transferred from your NeMLA profile) and a paper abstract of not more than 300 words; be sure to italicize or use quotation marks around titles according to MLA guidelines.
Please be aware that NeMLA membership is not required to submit abstracts, but it is required to present at the convention. In addition, note that it is permissible to present on (1) a panel (or seminar) and (2) a roundtable or a creative session, but it is not permissible to present on a panel and a seminar (because both are paper-based), on two panels or two roundtables (because both would be the same type). Further information on these and other policies can be accessed at http://www.buffalo.edu/nemla/convention/callforpapers/submit.html.
Chairs will confirm the acceptance of abstracts before 15 October 2020. At that time, applicants must confirm the panel on which they wish to participate. Convention registration/membership for 2020-2021 must be paid by 9 December 2020.
Friday, June 5, 2020
CFP Can We Be More Than the Middle Ages? Medievalism Studies and Medieval Studies (Roundtable) (9/30/2020; NeMLA Philadelphia 3/11-14/2021)
52nd Annual Convention of the Northeast Modern Language Association
Marriott Downtown Philadelphia, in Philadelphia, Pennsylvania, from 11-14 March 2021
Paper abstracts are due by 30 September 2020
Session organized by Michael A. Torregrossa and Carl B. Sell and sponsored by the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture.
Academics, in general, have embraced the study of popular culture in recent decades seeing value in both the texts they and their students experience on a daily basis as well as those works that held the attentions of previous generations. Complementing this movement, the academic study of medievalism has been viewed as a legitimate avenue of inquiry for just over forty years, and scholarship on medieval-themed art, comics, drama, fiction, film, games, and television programming has grown considerably over time. However, is the phenomenal success of Medievalism Studies more a curse than a blessing? Are Medieval Studies and its more traditional sub-disciplines as welcoming of this material as they appear? Is the pursuit of medievalisms a worthwhile endeavor or something capable of causing stigma or even harm to fall upon the researcher?
Through this roundtable, we seek to explore the answers to these and similar questions. Medievalisms are the lifeblood of our field. They create interest in the Middle Ages and keep its legacies alive despite our distances from the era in time and space, but does our fascination with this material come at a cost, one few are willing to pay? Can medievalists, of all levels, successfully integrate popular representations of the medieval into their research and careers, or must Medievalism Studies remain an outlier, a guilty pleasure rather than an appropriate option to further the field?
This session is a roundtable, in which 3-10 participants give brief, informal presentations (5-10 minutes) and the session is open to conversation and debate between participants and the audience.
The direct link for this session is https://www.cfplist.com/nemla/Home/S/18580. Please contact the organizers at MedievalinPopularCulture@gmail.com with any questions or concerns.
Abstract submissions must be made through NeMLA’s official site. Applicants will need to login or create an account at https://www.cfplist.com/nemla/Home/login. Submissions must begin with a paper title of not more than 100 characters (including spaces) and adhering to the following: capitalize titles by MLA formatting rules unless the title is in a language other than English; do not use quotation marks in the session title or abstract title itself but please use only single quotation marks around titles of short stories, poems, and similar short works; italicize the titles of long works mentioned in the paper title; and do not place a period at the end of the title. Submissions should also include an academic biography (usually transferred from your NeMLA profile) and a paper abstract of not more than 300 words; be sure to italicize or use quotation marks around titles according to MLA guidelines.
Please be aware that NeMLA membership is not required to submit abstracts, but it is required to present at the convention. In addition, note that it is permissible to present on (1) a panel (or seminar) and (2) a roundtable or a creative session, but it is not permissible to present on a panel and a seminar (because both are paper-based), on two panels or two roundtables (because both would be the same type). Further information on these and other policies can be accessed at http://www.buffalo.edu/nemla/convention/callforpapers/submit.html.
Chairs will confirm the acceptance of abstracts before 15 October 2020. At that time, applicants must confirm the panel on which they wish to participate. Convention registration/membership for 2020-2021 must be paid by 9 December 2020.
Saturday, September 22, 2018
Sponsored Sessions for MAPACA 2018
29th Annual Conference of the Mid-Atlantic Popular & American Culture Association, Lord Baltimore Hotel, Baltimore, Maryland
Monsters and Medievalism 2018 (Medieval & Renaissance Area / Panel)
Sponsored by the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture for the Medieval & Renaissance Area of the Mid-Atlantic Popular & American Culture Association, organized by Michael A. Torregrossa (Independent Scholar)
Saturday, November 10, 10:30 am to 11:45 am (Salon E Calvert Ballroom)
Monsters remain fascinating subjects, and intense discussion in recent years has focused on their representation in medieval texts. However, scholars have largely neglected the post-medieval afterlife of these horrors. Despite this disregard, the monsters found in such medievalisms have merit in our classrooms and research; we need to promote their exploits along with those of the creatures existing within medieval artifacts. This panel will highlight connections between medieval monstrosities and their post-medieval incarnations and successors to showcase both continuity and change in addressing how terrors rooted in the medieval have been portrayed and how their inheritors have been developed.
Session chair: Carl Sell
Presentations
1. The Role of Dragons in Quests: Medieval Romances and Elder Scrolls V: Skyrim
Samantha Knepper (Independent Scholar)
Abstract:
Since the rise of video games in popular culture people have been exposed to new medievalisms as a way to experience the medieval world. With technology developing quickly and the popularity of the video games that are experiential medievalisms, there is room for more exploration of what compels us to be drawn to the Middle Ages. Video games based on a “medieval” setting often follow the same quest cycle narrative of the medieval romances along with having the same or similar monsters for the hero to interact with and defeat, including dragons. Investigating the role of dragons in the romances along with the role of dragons in video games can reveal the similarities between ourselves and our medieval ancestors and highlight the changes. This paper aims to create a deeper understanding of not only medieval culture but our own culture by examining the similarities and the differences in the uses of dragons in the Medieval Romances and the game Elder Scrolls V: Skyrim. This paper argues that that the role dragons has expanded in Skryim, which is a reflection of Skyrim as a game that only appears to have a medieval European setting. Revealing what, as humans, we share with our medieval past, and how our current culture has changed.
Samantha Knepper has an M.A. in History from Norwich University. She is currently an independent scholar and working on several projects, including investigating how medieval warrior cultures dealt with death and the similarities with how warriors deal with death today.
2. The Queer and The Dead: Medieval Revenants and Their Afterlives in In the Flesh
Eli Mason(Concordia University)
Abstract:
Following in the footsteps of Judith Halberstam, Harry Benshoff, and Bernadette Marie Calafell, this paper will combine queer and monster studies in order to explore the ways in which monstrous figures have been used to represent queer marginalities from the Middle Ages to the present day. Central to this discussion will be an examination of how queer people have, in a twentieth and twenty-first-century context, reclaimed “the monstrous” as a means of navigating and expressing queer identity in opposition to heteronormative and cisnormative cultures.
Though instances of this type of reclamation are varied and widespread, encompassing creative efforts as diverse as Lady Gaga’s role as “Mother Monster” to a largely queer fanbase, as well as the emergence and popularity of gay werewolf erotica, this paper proposes to consider the unlikely figure of the zombie, and its development from the medieval Norse tradition of the draugr, to the use of the zombie as a means of articulating queer identities in the BBC television series, In the Flesh (2013-14). Beginning with an examination of how queer bodies were constructed as monstrous in medieval taxonomies such as the Liber Monstrorum, this discussion will go on to compare the liminal status of both categories of embodiment, with particular emphasis on the liminal status of Norse revenants as beings existing at the threshold of life and death. The paper will argue that, through a withholding of the category of “human” from queer bodies such as those presented in the Liber Monstrorum, queer people have historically been denied both personhood, as well as the status of truly “living.” In the 2013-4 television show In the Flesh, the figure of the revenant embodies queer experiences of isolation, dehumanization, and social control. In the context of the series, zombification is a treatable (though not curable) state, which allows its central characters to “pass” as human with the help of medical treatment, and copious makeup. It is only by “passing” that the show’s zombie characters are tolerated by the human characters, despite that the zombies no longer pose a threat to the humans. As the show’s central character is both an ex-zombie and a gay man, In the Flesh draws clear parallels between the experience of being queer, and that of being monstrous. The repression of queer culture, and queer performativity, is symbolized by the characters’ normatizing transformation from revenant to human. Throughout the show’s two seasons, themes of posthumanism and monstrosity are partnered with an extended discussion of queer representation, that allows the narrative to question the nature of whether it is better to embrace, reclaim, and transform the figure of the monster, or to conform to cis and heteronormative standards of presentation.
In the spirit of the panel, this paper aims to showcase the “afterlife” of two embodied experiences constructed as monstrous in the medieval context: the queer, and the revenant. By demonstrating the ways in which the two intersect in a modern narrative context, this paper will highlight how monstrous traditions are being reshaped to express queer realities.
Elliot Mason is a third-year PhD student in Concordia University's Department of Religions and Cultures, working under the supervision of Dr. Lorenzo DiTommaso. He has completed Master’s degrees in Russian language and literature at the University of Waterloo, Medieval Studies at the University of Toronto, and Religious Studies at the Memorial University of Newfoundland. Elliot’s previous research has focused on the biblical sea monster Leviathan, as well as the fallen angel Azazel. As a queer, trans person, he is particularly interested in the ways in which the history of monstrosity intersects with queer marginalities, and especially the re-purposing of historical monsters as queer icons.
3. More Zombies for the Matter of Britain? The Walking Dead in Recent Arthurian Fiction
Michael A Torregrossa (Independent scholar)
Building upon and expanding work begun as part of a presentation at the 2013 MAPACA conference, this paper will highlight further meetings between zombie characters and elements from the Matter of Britain and explicate how these contacts reflect an ongoing sub-tradition of Arthurian horror-themed fiction. The zombies of the Matter of Britain appear in a small but, nonetheless, interesting corpus and, similar to their fellow undead interact with figures associated with Arthur’s court, transform the denizens of Camelot into zombies, like themselves, and engage in quests for Holy Grails. As previously explored, zombies first make contact with the Matter of Britain in the 1940s and do not reemerge in Arthurian texts until the late twentieth and early twenty-first centuries, decades marked by a steady revival of the zombie figure in mass media. In recent years, the walking dead have interacted with Arthurian figures and artifacts in increasing innovative ways and deserve our attention as being more than simple mash-ups. Some offer new representations of Arthurian fantasy, as depicted in “The Avalon Trap” arc (2012) of Paul Cornell’s Demon Knights comic book series and Rob Williams’s Revolutionary War: Knights of Pendragon comic book (2014), but others attempt to depict horrific events in post-Arthurian eras, as occurs in Mark Atkin’s film Knight of the Dead (2013) and David R. Flores’s Dead Future King e-comic (2012-2015). Unlike Ron Wolfe and Dusty Higgins’s Knights of the Living Dead comic, the other major work of zombie-themed Arthuriana of the 2010s (and the central piece of my earlier investigation), these four texts do not effect radical change of the tradition, yet they still offer insight into how horror tropes can be adapted into an Arthurian context to bring new life to a fifteen-hundred-year-old legend that few seem to connect with today.
Michael A. Torregrossa is a medievalist whose research interests include adaptation, Arthuriana, comics and comic art, medievalism, monsters, and wizards. He is founder of both The Alliance for the Promotion of Research on the Matter of Britain and The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture and outgoing Fantastic Area Chair for the Northeast Popular Culture/American Culture Association.
The Comics Get Medieval 2018: A Continuing Celebration of Medieval-themed Comics (a Round Table) (Medieval & Renaissance Area / Round table)
Sponsored by the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture for the Medieval & Renaissance Area of the Mid-Atlantic Popular & American Culture Association, organized by Michael A. Torregrossa (Independent Scholar)
Saturday, November 10, 2:45 pm to 4:00 pm (Salon E Calvert Ballroom )
This special round-table session is sponsored by The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture. The session revives the successful Comics Get Medieval series after a multi-year absence and seeks to foster communication between comics scholars, medievalists, medievalismists, and specialists in other aspects of popular culture studies through the study of “medieval comics”: any example of the comics medium (e.g. panel cartoons, comic strips, comics books, comics albums, band dessinée, graphic novels, manga, webcomics, comics to screen/screen to comics, and other related media) that feature medieval themes either in stories set during the Middle Ages or in stories presenting some element of the medieval in anachronistic settings (pre-medieval or post-medieval eras or medieval-inspired secondary worlds).
Round Table Discussions will include:
Session Chair: Scott Manning (American Military University)
1. “Co-Starring Beowulf?: An Alternative Version of Beowulf in Jumbo Comics No. 50 (April 1943)”
Michael A. Torregrossa (Independent Scholar)
The story of Beowulf is one of the greatest legends of English culture and has inspired a wealth of texts that attempt to retell a traditional version of his deeds. However, there are also a number of works—most largely unnoticed by admirers of the hero—that introduce new characters into events from Beowulf’s life and attempt to make the Geat into a secondary figure in his own story. One of the earliest version of this motif appeared in Jumbo Comics No. 50 (April 1943), an American comic published during the Golden Age of the medium. Like other comics produced at the time, the story appears intended to educate readers about Beowulf, but the creators do not follow a Classics Illustrated approach and give readers a straight retelling. Instead, they adapt elements from Mark Twain’s A Connecticut Yankee in King Arthur’s Court and bring modern-day figures into the Anglo-Saxon past, where these intruders to the story in effect alter history to create a divergent account of the epic that attempts to place a new hero in the dominant role once held by Beowulf. This presentation offers the first extended discussion of the Beowulfiana of Jumbo Comics No. 50 to offer suggestions on how this forgotten work can be of value in our research and teaching about Beowulf and its afterlife.
Michael A. Torregrossa is a medievalist whose research interests include adaptation, Arthuriana, comics and comic art, medievalism, monsters, and wizards. He is founder of both The Alliance for the Promotion of Research on the Matter of Britain and The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture and outgoing Fantastic Area Chair for the Northeast Popular Culture/American Culture Association.
2. “ ‘Ka is a Wheel’: The Arthurian Cycle and its Context in Marvel’s Stephen King’s Dark Tower”
Carl Sell (Indiana University of Pennsylvania)
Stephen King’s The Dark Tower series has distinguished itself as a series without an end and without a clear beginning; however, Marvel’s series Stephen King’s Dark Tower, which ran from 2007 to 2017 under the supervision of King himself, serves as a starting point to the adventures of Roland of Gilead, last in the line of Arthur Eld, the great king of All-World. Beginning with The Gunslinger Born, the Arthurian cycle repeats itself anew with Steven Deschain and the Affiliation, In-World’s incarnation of the Round Table and his treacherous advisor Marten Broadcloak, the man who steals Steven’s wife. As Roland’s story unfolds, he is caught up in the ka, the fate, of his long line, the fate of King Arthur Eld himself: death, renewal, betrayal, and the endless quest for the Dark Tower, the Grail-like salvation of All-World. Roland and his ka-tet, Cuthbert Allgood and Alain Johns, the stand-ins for Sir Kay and Sir Bedivere to Roland’s Arthur, are caught up in the Arthurian mythos and its endless cycle—ka, after all, is a wheel—and their journey together complicates the standard Arthurian narrative and blends character roles, motivations, and tropes found within more standard Arthurian adaptations. The story of King Arthur—as Arthur Eld—is ever-present in the world of Stephen King’s Dark Tower and in the gunslingers themselves as the new model of Arthurian chivalry.
Carl Sell is a PhD student at Indiana University of Pennsylvania. He studies the Arthurian Legend and modern adaptations of the legend as well as adaptations of Robin Hood. He is interested in all things medieval and Early Modern.
3. “I’m Holding Out For A Hero: The Disparity Between Male Warriors and Valkyries in Norse Mythology and the Depiction of Valkyrie in the 21st Century”
Lindsey Poe (Georgia College and State University)
Norse mythology has many depictions of warriors. The stories we have today are presumably long held Icelandic oral tales that had previously been passed on generation by generation. The eddas, for instance, are old Norse oral myths that were written down in the 13th century by Snori Sturluson. The myths are traditionally pagan, however Snori Sturluson was compiling them while priests were attempting to convert the people of Iceland to Christianity. As such, the works became a blend of both Christian and pagan beliefs. While Icelandic peoples were still worshipping the Norse gods, Snori wove in a watered down version of the Christian message in his written Edda. Throughout these texts, we see descriptions of god-like men such as Thor and Loki as well as characters like Sigurd, who simply represent a traditional warrior male. Interestingly enough, some women like Brunhild are elevated and are portrayed as strong, battle ready individuals. They exist as supernatural beings who wield power over life and death. These warrior women are known as Valkyries. They are not merely women, rather, Valkyries hold a third classification of gender and exist outside of the binary. Through “The Elder Edda,” “The Prose Edda,” and “The Saga of the Volsungs” the characterizations of these two classes of warriors will be broken down and their differences analyzed. In addition, the Valkyries of literature will be compared to the depictions of these women in films and comics, particularly in the Marvel universe.
Lindsey Poe graduated with her bachelor’s degree in English Literature with a minor in Spanish from Georgia College and State University in the Spring of 2017. Following graduation, she applied to and got accepted at her alma mater, where she is currently in her second year of graduate school, working towards a master’s in English.
Monday, June 25, 2018
CFP More than Marvel: Representations of Norse Mythology in Contemporary Popular Culture (9/15/2018; ICoMS Kalamazoo 5/9-12/2019)
More than Marvel: Representations of Norse Mythology in Contemporary Popular Culture
Sponsored by the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture
54th International Congress on Medieval Studies
Western Michigan University, Kalamazoo, Michigan
9-12 May 2019
Proposals due by 15 September 2018
Myths and legends from the Middle Ages remain important links to the past, and there has been much interest in recasting this material into post-medieval contexts, forging a bridge between our forebears and our modern selves. Creators of our own time have been especially prolific in reviving these stories for new audiences. The tales told of the gods of the Norsemen are one such medieval legacy to find currency today, and they have appeared in a variety of media, including comics. For example, Marvel Comics’ representation of the Norse god Thor has been an important element of its shared world since his debut in 1962, and, in its incorporation of the character into the Marvel Universe, the publisher has done much in the service of Medieval Studies through its widespread dissemination across the globe of a relatable depiction of the Norse Gods and the intricate mythology associated with them. Marvel’s account of Thor and his compatriots has also featured in an array of media beyond the pages of its long-running comic book series, and the recent release of three feature films centered around the Asgardian as part of the Marvel Cinematic Universe, one of the world’s most popular and prosperous movie and television franchises, has provided additional texts to further knowledge of the Nine Worlds and its inhabitants. Nonetheless, while Marvel remains the most prominent creator of modern tales of the Norse gods, the company does not hold the exclusive rights to this material. Other writers, comics creators, filmmakers, television producers, and game designers have also appropriated the stories and legends of the gods of Asgard and further individuals within the cosmology of the Nine Worlds for their own purposes, yet their work remain relatively unknown when compared to the phenomenal success and reach of Marvel Comics and Marvel Studios.
It is the intent of this session to shed the spotlight on these other examples of Nordic-inspired medievalisms and to bring them into ongoing conversations and debates about the reception of the medieval in the post-medieval world. We are especially interested in the reach of Marvel’s versions beyond the United States and how other approaches to the material engage with, react to, or ignore Marvel’s work. In addition, we hope to include coverage of texts from non-Western media (like anime and manga) that have embraced the traditions of the Norse gods in innovative ways.
Potential Topics: (a good starting point is the “Norse mythology in popular culture” page on Wikipedia at https://en.wikipedia.org/wiki/Norse_mythology_in_popular_culture)
- The Almighty Johnsons
- American Gods
- Day of the Giants (Lester del Rey)
- Fafner in the Azure
- Doctor Who
- Everworld (K. A. Applegate)
- Gods of Asgard (Erik A. Evensen)
- Graphic Myths and Legends series
- Hammer of the Gods (Michael Avon Oeming and Mark Wheatley)
- Hercules: The Legendary Journeys / Xena: Warrior Princess
- The Incredible Hulk Returns
- Last Days of the Justice Society of America
- The Life Eaters (David Brin and Scott Hampton)
- Magnus Chase and the Gods of Asgard (Rick Riordan)
- The Mask
- The Mythical Detective Loki Ragnarok
- Mythquest
- Norse Myths: A Viking Graphic Novel series
- Odyssey of the Amazons (DC Comics)
- Oh! My Goddess!
- Ragnarok (Myung Jin Lee) / Ragnarok Online
- Stargate
- Supernatural
- Valhalla (Peter Madsens)
- Witches of East End
Presentations will be limited to 15 or 20 minutes depending on final panel size.
Interested individuals should submit, no later than 15 September 2018, (1) paper proposal or abstract of approximately 500 words, (2) a 250 to 500-word academic biographical narrative, and (3) a completed Participant Information Form (accessible at https://wmich.edu/medievalcongress/submissions) to the organizers at Comics.Get.Medieval@gmail.com using “More than Marvel” as their subject heading.
In planning your proposal, please be aware of the policies of the Congress (available at https://wmich.edu/medievalcongress/policies).
Further information about the Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture and its outreach efforts can be accessed at The Medieval in Popular Culture (https://medievalinpopularculture.blogspot.com/).
Of especial interest, the Association hosts sites devoted to both medieval-themed films and comics. These can be accessed at Medieval Studies on Screen (http://medievalstudiesonscreen.blogspot.com/) and The Medieval Comics Project (https://medieval-comics-project.blogspot.com/), respectively.
Thursday, June 14, 2018
Women Warriors and Popular Culture Info
Women Warriors Sessions Update
Complete details will be posted soon.
Michael A. Torregrossa
Founder, The Association for the Advancement of Scholarship and Teaching of the Medieval in Popular Culture